Yes, grenades now stack, but health items don’t and ammo does only to a certain point. The big issue with this is that ammo, grenades, and health items all of which were much, much smaller and easier to carry then guns in RE4 now take up the exact same amount of space, meaning you can actually get into a situation where you have to choose between picking up a new gun or keeping the ammo for that weapon. As mentioned, rather then RE4‘s attache case system you only have nine slots per character, so 18 slots overall. For now let’s focus on what doesn’t work, rather then what they totally got wrong.įirst is the inventory. It makes some truly egregious errors, but we’ll save that for the UGLY section of this article. There’s no such thing as a perfect game, and of course RE5 is no exception. Irving: Best RE villain ever? No, but really, really funny. He’s an absolute joy to watch whenever he’s on-screen, and it’s almost a shame when he leaves the game. He’s goofy looking, he over-acts to an insane degree, he dresses weird, and his voice wanders between second rate Joker impression and bizarre faux-Boston accent. He’s also easily one of the most interestingly weird characters in the Resident Evil franchise. Irving is the main villain for the first half of the game, and serves as the half-way point boss fight.
Resident evil 5 pc controls Pc#
On the PC version there’s an obnoxious crosshair rather then the laser sight, but at least the mouse works, a nice change from the 2007 Ubisoft port of RE4. Guns feel more responsive then RE4 and aiming is quicker and easier. There’s a lot of weird balancing in this game and we will discuss that in a second. Going from your trusty pistol to the sniper rifle in a matter of seconds, rather then opening a new screen, waiting for it to load, selecting your gun, closing the screen, and getting back into the game is an absolute god-send.Ĭontrols are improved too, but again, only sort of. On controllers, the first four slots are relegated to the D-Pad, but on PC all nine slots are instantly accessible via the 1-9 keys meaning switching between weapons, something you do quite a lot, is smooth and almost instantaneous. Rather than playing tetris with every item, you’re given nine slots.
![resident evil 5 pc controls resident evil 5 pc controls](http://game.capcom.com/manual/bio5/img/manual/en/ps3/4.jpg)
![resident evil 5 pc controls resident evil 5 pc controls](https://i.ytimg.com/vi/ac-w8z_bW5g/maxresdefault.jpg)
If nothing else this is an incredibly cinematic game. Both the in-game graphics and the pre-rendered movies look great, and the cinematography of the cutscenes is fantastic. This is easily one of the best looking games for the early PS3/360 era, and only a handful of games really surpass it. Simply put this game was stunning when it came out, and even seven years on, it’s impressive for the time. There is a lot that RE5 does right, some thanks to RE4‘s framework, but if it ain’t broke don’t fix it.
Resident evil 5 pc controls series#
Series regular Chris Redfield, along with new comer Sheva Alomar